MTG Guides
MTG Turbulent Lands Explained: Rules, List & Uses
Turbulent lands care about your opponents' combined land count, not your own. Learn how this Commander-focused cycle works, see the full list of 5, and compare them to bond lands.
MTG Fast Lands Explained: Rules, List & Uses
Fast lands enter untapped for your first three land drops, then start entering tapped later. Learn how the mechanic works, see the full cycle of 10, and when to run...
MTG Verge Lands Explained: Rules, List & Uses
Verge lands enter untapped and always provide one colour, with a condition only for their second colour. Learn how the cycle works and see the full list of 10.
MTG Pathway Lands Explained: Rules, List & Uses
Pathway lands let you choose one colour as they enter, always come in untapped, and never cost life. Learn how the MDFC rules work and see the full cycle of...
The Hobbit Commander: Best Cards & Proxy Guide
The Hobbit Commander reprints The One Ring, Orcish Bowmasters, Sauron and Tom Bombadil alongside new HOC cards. Here's what matters and how to play them with proxies.
The Hobbit MTG: Best Cards & Proxy Guide
The Hobbit's main set brought Smaug, Gandalf, Gollum and Bilbo's company to Standard. Here are the standouts, what they do, and how to play them with proxies.